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Targetrotation

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MUG806 edited

Set ConfigurableJoint targetAngularVelocity towards targetRotation

Feb 15, '21 rigidbody·configurablejoint·angularvelocity·configurable joint·targetrotation

0 Replies

0 Votes

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Aitor23pro answered

Getting a configurable joint to point at another object

Dec 22, '20 physics·joints·joint·configurablejoint·targetrotation

2 Replies

0 Votes

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Blockhead01 asked

Trying to get missile to home in on player position instead of one fixed position

May 30, '18 in Help Room

0 Replies

0 Votes

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StevenDelrue answered

How to get Target Position to follow another Hinge joint Angle?

Jan 19, '18 in Help Room

2 Replies

0 Votes

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voongmc published

Moving On Two Axes and Reading a Stable Angle

Aug 18, '16 lookat·eulerangles·vector3.angle·targetrotation

0 Replies

0 Votes

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dabo1 published

How can i rotate my player using Input.GetAxis?

May 27, '16 rotation·targetrotation

2 Replies

0 Votes

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inum76 published

Configurable Joint - How does TargetRotation work?

Oct 7, '15 physics·configurablejoint·targetrotation

2 Replies

0 Votes

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Jordos asked

How does ConfigurableJoint's TargetRotation works?

Oct 7, '10 configurablejoint·targetrotation

1 Reply

0 Votes

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configurablejoint joint physics rotation lookat joints vector3.angle missile homing axis target vector3.movetowards ragdoll inverse kinematic hingejoint math spring configurable joint angle rigidbody eulerangles angularvelocity


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