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Torque

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  • Unanswered Questions
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Redjar commented

Returning a rigidbody back to its original x and z rotations through physics forces.

Jan 30, '19 rotation·physics·rigidbody·force·torque

2 Replies

0 Votes

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arturdev asked

Adding an impulse to a ball from certain position

Jan 6, '19 in Help Room

0 Replies

0 Votes

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Gindy asked

AddTorque does not use ForceMode as expected (Different than AddForce)

Dec 13, '18 physics·force·torque·addtorque·forcemode

0 Replies

0 Votes

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Armanis2017 edited

Adding torque on an object's axis

Nov 3, '18 torque

2 Replies

0 Votes

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Domvel edited

Wheel jiggles on low torque.

Oct 18, '18 physics·glitch·wheelcollider·torque

0 Replies

0 Votes

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Tomo009 asked

Camera following ball in variable gravity

Oct 18, '18 camera·gravity·torque

0 Replies

0 Votes

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phobos2077 commented

Determining the torque needed to rotate an object to a given rotation

Sep 13, '18 rotation·quaternion·torque

8 Replies

10 Votes

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DenisGLabrecque commented

Missiles attached with FixedJoint cause too much torque for airplane physics

Sep 3, '18 physics·rigidbody·parent-child·torque·fixedjoint

1 Reply

0 Votes

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FallingThroughSpace commented

Is there any way to keep increasing an object's angular velocity?

Jul 22, '18 rotation·physics·rigidbody·torque

1 Reply

0 Votes

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JonathanPearl asked

Joint with max force

Jul 18, '18 physics·force·joints·torque

0 Replies

0 Votes

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Tehelee answered

Figuring out the correct amount of torque to apply?

Jun 5, '18 physics·quaternion·force·torque·addtorque

2 Replies

0 Votes

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glasshalfpool commented

Do I understand Time.deltaTime?

Jun 5, '18 physics·torque·angularvelocity

2 Replies

1 Votes

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iShorty11 commented

AddTorque() doesn't work when also using AddForce()

Apr 25, '18 addforce·force·torque·addtorque

1 Reply

0 Votes

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osamansr2o1oo commented

Stop rotation on collision

Apr 6, '18 rotation·collision·stop·torque·spin

1 Reply

1 Votes

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im012 commented

Stop a Constantforce.Relativetorque After Number of rotation complete ?

Apr 3, '18 torque·constantforce

0 Replies

0 Votes

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clarkstar edited

Add Torque goes bad when "Convex" is checked in Mesh Collider

Feb 11, '18 in Help Room

0 Replies

0 Votes

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XSpitFire asked

Constant Car Speed using wheel colliders.

Feb 8, '18 in Help Room

0 Replies

0 Votes

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Komizart commented

How to accurately transfer torque?

Dec 7, '17 joints·torque·angularvelocity

0 Replies

0 Votes

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Bibrosko asked

Apply force and torque on different collider enter

Dec 2, '17 collision·rigidbody·force·joints·torque

0 Replies

0 Votes

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bpopbpo edited

torque controlled smooth rotation

Dec 1, '17 rotation·programming·torque·interpolation

0 Replies

0 Votes

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izaazyunus commented

Moving a ball up a hill

Oct 24, '17 physics·torque

1 Reply

0 Votes

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Sparrowhawk81 commented

Rotating pixel art

Oct 19, '17 torque·pixel art

0 Replies

0 Votes

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ImpOfThePerverse commented

How to Add Torque at Position on Object

Oct 13, '17 rotation·physics·torque

3 Replies

0 Votes

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Bunny83 edited

Equivalent to this using torque

Oct 13, '17 rotation·physics·axis·torque·separate

1 Reply

1 Votes

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Bunny83 edited

Compute the torque needed to rotate an object at a constant rate

Oct 13, '17 rotation·physics·torque·inertia·tensor

3 Replies

0 Votes

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DevMerlin asked

Without affecting Velocity, what is the best method to apply direction to an object moving with forces?

Oct 3, '17 rotation·physics·rigidbody·torque

0 Replies

0 Votes

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Bunny83 answered

manipulator torque calculate

Sep 30, '17 torque·manipulate

1 Reply

0 Votes

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Sovngarde asked

AddTorque in 2D doesn't work?

Aug 15, '17 physics·rotate·physics2d·torque·spin

0 Replies

0 Votes

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a161803398874 commented

Can I, someway, avoid centripetal force?

Aug 5, '17 physics·script.·velocity·force·torque

0 Replies

0 Votes

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jknaup asked

Wheel Collider Stops Accelerating

Jul 24, '17 velocity·car·torque·wheel collider·wheel colliders

0 Replies

0 Votes

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physics rigidbody rotation force rotate addtorque velocity c# quaternion angularvelocity car 2d rigidbody2d wheelcollider direction physics2d javascript movement 3d joints spin addforce speed vector3 hingejoint
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