• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges

Tranform

Cancel

Cancel

All Questions

  • Unanswered Questions
avatar image

snub-fighter published

PUN 2 | Cant dynamically add players child transform to transform array

Nov 15, '19 in Help Room

0 Replies

0 Votes

avatar image

Glurth commented

Setting Position Relative to Object

Oct 9, '19 position·localposition·tranform

1 Reply

0 Votes

avatar image

qin2500 asked

My transform.up goes backwards when i set my rigidbody 2d to dynamic but works fine when set to Kinetic.

Jul 4, '19 physics·rigidbody2d·physics2d·tranform

0 Replies

0 Votes

avatar image

Dominic3 asked

How can I flip a player over the Horizontal and Vertical axis?

Mar 1, '19 in Help Room

0 Replies

0 Votes

avatar image

Robstao commented

Strangely adding negatives to transform.localScale

Feb 25, '19 scale·tranform

1 Reply

0 Votes

avatar image

Ady_M commented

How do keep the value of the Transform variable in script which is instantiated with a Game Object?

Jan 7, '19 c#·tag·detection·tranform

1 Reply

0 Votes

avatar image

Bananik_007 answered

TransformDirection use only y

Nov 4, '18 in Help Room

1 Reply

0 Votes

avatar image

alvedra answered

Help : Cannot Move Gameobject using transform in script

Aug 18, '18 transform.position·movement script·tranform

2 Replies

0 Votes

avatar image

jbsegal answered

Can't Move in Unity

Jul 29, '18 move·zoom·tranform·frozen·keyboard shortcut

1 Reply

0 Votes

avatar image

Sgt_Gemini commented

transform.rotate of a Cube indepent of its rotation

Oct 24, '17 c#·rotation·tranform

1 Reply

2 Votes

avatar image

Smart_Guy12 edited

how to edit tranform rotation from script ??

Aug 1, '17 c#·rotation·tranform

1 Reply

0 Votes

avatar image

Cameron860 answered

Revert complex prefab structure (transform and enabled status of each gameobject child)

Feb 22, '17 in Help Room

1 Reply

0 Votes

avatar image

Adam-Mechtley answered

Disable and hide object transform gizmo?

Jan 12, '17 gizmos·editor extension·tranform

1 Reply

0 Votes

avatar image

EvyBenita asked

Instantiated child object position slightly off. Any ideas?

Jul 9, '16 in Help Room

0 Replies

0 Votes

avatar image

Tung-Le asked

How to copy transform multiply?

Jan 14, '16 in Help Room

0 Replies

0 Votes

avatar image

Calesurf commented

rigidbody.AddForce(transform.forward * 5000)

Mar 5, '15 movement·rigidbody·move·forward·tranform

1 Reply

0 Votes

avatar image

ahmedbenlakhdhar edited

Move between two objects based on distance

Dec 9, '14 camera·transform·lerp·push·tranform

1 Reply

0 Votes

avatar image

_-_-_-_-_-_ published

Transform variable not accepting any values.

Sep 1, '14 tranform

0 Replies

0 Votes

avatar image

Graham-Dunnett converted comment to answer

transform.Translate() problems

Feb 18, '14 animation·translate·tranform

1 Reply

0 Votes

avatar image

christinam commented

(Android) 2D Object deformed when rotated

Feb 17, '14 rotation·instantiate·tranform

0 Replies

0 Votes

avatar image

Alcaster1 commented

Adjust Y-axis

Jan 25, '14 player·grounded·y axis·tranform·y height

1 Reply

0 Votes

avatar image

robertbu edited

mirror player movement unity

Oct 12, '13 character·tranform

0 Replies

0 Votes

avatar image

chelnok answered

Instantiate with Transform.Find?

Aug 17, '13 instantiate·prefab·tranform

2 Replies

0 Votes

avatar image

Seth-Bergman edited

LookAt() rotation difference from rotating the object(position does not change)

Mar 16, '13 rotation·rotate·lookat·tranform

1 Reply

0 Votes

avatar image

Tibie published

problem Changing Scales in Script -C#

Dec 10, '12 c#·vector3·scale·localscale·tranform

4 Replies

0 Votes

avatar image

whydoidoit commented

Get transform component from all gameobjects with tag

Nov 23, '12 gameobject·array·tranform

2 Replies

0 Votes

avatar image

monit published

Transformation(Movement) of background with increasing Speed

Aug 8, '12 prefab·background·tranform

0 Replies

0 Votes

Followers

avatar image

Welcome to Unity Answers

The best place to ask and answer questions about development with Unity.

To help users navigate the site we have posted a site navigation guide.

If you are a new user to Unity Answers, check out our FAQ for more information.

Make sure to check out our Knowledge Base for commonly asked Unity questions.

If you are a moderator, see our Moderator Guidelines page.

We are making improvements to UA, see the list of changes.



Related Topics

rotation c# instantiate prefab player position array scale transform.position animation translate move camera background mouse direction maya child object character location transform objectpool y height rect lerp
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges