• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges

Transform.forward

Cancel

Cancel

All Questions

  • Unanswered Questions
avatar image

TheKnightsofUnity answered

make 2d character move direction its facing

Jul 21, '18 if statement·transform.forward

1 Reply

0 Votes

avatar image

yuxiaoqun answered

How Unity define transform.forward of humanoid avatar with root motion?

Jun 4, '18 mecanim·avatar·root motion·humanoid·transform.forward

2 Replies

0 Votes

avatar image

KittenSnipes answered

How do I add force to rigidbody when raycast hits it.

May 20, '18 c#·rigidbody·raycast·component·transform.forward

1 Reply

0 Votes

avatar image

ysleungrockman commented

Rigidbody MovePosition based on the direction facing, but with x and z values calculated separately?

Mar 23, '18 transform.forward·rigidbody.moveposition

1 Reply

1 Votes

avatar image

AzzyDude24601 edited

Trying to position a world space menu in front of the camera whilst ignoring the camera's tilt angle

Mar 12, '18 transform.position·worldspace·transform.forward·world space

1 Reply

0 Votes

avatar image

buzgata edited

Really need some help with my bullets firing opposite and not following rotation.

Feb 7, '18 in Help Room

0 Replies

0 Votes

avatar image

shadowpuppet asked

cannon ball direction when fired

Jan 22, '18 in Help Room

0 Replies

0 Votes

avatar image

FlightOfOne edited

Rigidbody velocity and transform.forward

Jan 20, '18 rigidbody·rigidbody.velocity·transform.forward

1 Reply

0 Votes

avatar image

B-R-J asked

MagicaVoxel Axis difference in Unity

Jan 19, '18 axis·importing assets·transform.forward

0 Replies

0 Votes

avatar image

B-R-J commented

Using Raycasts along object axis

Jan 13, '18 raycasting·raycasthit2d·transform.forward

1 Reply

0 Votes

avatar image

thinmanroad edited

Space Shooter - Asteroids moving randomly

Jan 10, '18 in Help Room

1 Reply

0 Votes

avatar image

Dragovick asked

How do I use addforce relative to a parent's rotation

Dec 30, '17 c#·quaternion·velocity·transform.forward

0 Replies

0 Votes

avatar image

chauler asked

transform.forward acting like vector3.forward

Dec 23, '17 in Help Room

0 Replies

1 Votes

avatar image

adhnaan2000 asked

Gameobject consistently rotates to the right when applying force along transform.forward

Nov 29, '17 in Help Room

0 Replies

0 Votes

avatar image

MaxGuernseyIII commented

transform.localPosition += transform.forward moves object toward (0, 0, 0)

Sep 1, '17 in Help Room

2 Replies

0 Votes

avatar image

aldonaletto edited

how to get the GameObject[] that my player touching

Jul 8, '17 c#·array·transform.forward

3 Replies

0 Votes

avatar image

someGamer2 edited

how to get the velocity Vector3 from global to local?

Jun 27, '17 transform.forward

3 Replies

0 Votes

avatar image

DJGhostViper commented

How to make a NavMeshAgent move in the direction it is looking?

Jun 24, '17 in Help Room

4 Replies

0 Votes

avatar image

DamonJager answered

What is transform.forward?

Nov 9, '17 script.·scriptingbasics·transform.forward

3 Replies

0 Votes

avatar image

DRAGONBORN-AD edited

Transform.Forward in 2D

Sep 20, '20 in Help Room

2 Replies

2 Votes

avatar image

$$anonymous$$ answered

Transform.Forward help

Feb 21, '17 in Help Room

1 Reply

0 Votes

avatar image

phxvyper commented

Gun script is shooting wrong direction,Script is shooting wrong direction

Mar 28, '17 in Help Room

1 Reply

0 Votes

avatar image

rexxthunder published

Trouble with rb.Addforce(transform.foreward)

Dec 4, '16 rigidbody·instantiate·velocity·rigidbody.addforce·transform.forward

3 Replies

0 Votes

avatar image

Zodiarc edited

My object is translating with speed but does not stop...

Oct 7, '16 transform·transform.position·transform.translate·transform.forward

1 Reply

0 Votes

avatar image

THEAK472009 commented

Rotate object around transform.forward

Jul 29, '16 eulerangles·rotation axis·transform.forward

1 Reply

0 Votes

avatar image

LuckierBread answered

What can be used in Place of "transform.forward"???

Jun 26, '16 in Help Room

2 Replies

0 Votes

avatar image

Hellraiser2484 edited

Projectile Direction issue - Sentry Turret - Autoaim

May 9, '16 in Help Room

0 Replies

0 Votes

avatar image

Shazrock edited

Adapting Velocity-based Platformer Controls to Camera Forward

Apr 30, '16 camera·rigidbody.velocity·transform.forward

0 Replies

0 Votes

avatar image

Section-One edited

transform.forward doesn't seem to be right?

Dec 16, '16 in Help Room

2 Replies

0 Votes

avatar image

JJDeveloper asked

Writing a simple script to rotate an object in direction of axis

Feb 3, '16 in Help Room

0 Replies

0 Votes

  • ‹
  • 1
  • 2
  • 3
  • 4
  • ›

Welcome to Unity Answers

If you’re new to Unity Answers, please check our User Guide to help you navigate through our website and refer to our FAQ for more information.

Before posting, make sure to check out our Knowledge Base for commonly asked Unity questions.

Check our Moderator Guidelines if you’re a new moderator and want to work together in an effort to improve Unity Answers and support our users.

Related Topics

transform transform.position rigidbody rotation direction velocity raycast vector3 forward c# rigidbody.velocity instantiate raycasting addforce transform.lookat transform.translate rigidbody.addforce movement rotation axis movement script projectile quaternion rigidbody2d nullreferenceexception axis


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges