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Transform.position

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Unanswered Questions

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B74Ck0UT published

C# 2D platformer: How to have player always face center?

Sep 28, '15 2d-platformer·transform.position·if-statements·facing·flipping

0 Replies

0 Votes

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Learning-Android-Game-Development published

Mathf.Clamp() not working when changing transform.localScale?; Difference between rigidbody.position and transform.position?;

Sep 12, '15 transform.position·mathf.clamp

0 Replies

0 Votes

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xylofiso published

Making an object move back and forth in a 2D platformer.

Sep 6, '15 rigidbody2d·transform.position·platformer·moving

0 Replies

0 Votes

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itsharshdeep edited

How can I make it so that when I click a part of the screen, then the camera moves?

Sep 3, '15 in Help Room

0 Replies

0 Votes

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tasti man LH published

Grabing Objects - Need Help

Aug 30, '15 transform.position·triggers·tags

0 Replies

0 Votes

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KokodokoGames commented

Why does the Z position of my sprite change after updating the X position?

Aug 30, '15 in Help Room

0 Replies

0 Votes

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tasti man LH edited

Grabbing Object Trouble

Aug 27, '15 in Help Room

0 Replies

0 Votes

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Carrel commented

Managing collision with transform movement

Jul 27, '15 collision·rigidbody·transform.position

0 Replies

0 Votes

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Zero86Sk published

Help with C# - destroy at a certain position not working

Jul 13, '15 c#·gameobject·transform.position·not working·destroy object

0 Replies

0 Votes

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_yash_kaushik_ published

How to select Instantiated GameObject with mouseClick?

Jun 14, '15 transform.position

0 Replies

0 Votes

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MorphVGX commented

RectTransform.TransformPoint returning zero everytime after Unity 4.6.3

Jun 12, '15 ui·transform.position·recttransform

0 Replies

0 Votes

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TEKNOPARADOX published

Move Character WSAD Separate from Axis

Jun 8, '15 position·transform.position·vertical

0 Replies

0 Votes

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MZAR published

GameObject.transform.Find().position returning local position for instantiated gameobjects.

Jun 8, '15 instantiate·transform.position·localposition·worldpos

0 Replies

0 Votes

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GoodyTong published

Screen position of the uGUI object that deep in hierarchy

Jun 4, '15 ui·transform·transform.position

0 Replies

0 Votes

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DoomTay edited

rigidbody.velocity reading differs from measurement based on transform.position

May 31, '15 transform.position·rigidbody.velocity

0 Replies

0 Votes

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Biggerplay edited

transform.position returning 0,0,0 incorrectly

May 25, '15 transform.position

0 Replies

0 Votes

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Simontaga published

Moving an object object x pos + speed??

May 24, '15 position·transform.position·move·object movement

0 Replies

0 Votes

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GregoryNeal commented

Transform.position not giving consistent value

Apr 24, '15 transform.position

0 Replies

0 Votes

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davidragge published

coordinate change on collision problems

Apr 7, '15 transform.position·coordinates

0 Replies

0 Votes

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Deadcow_ commented

Object keeps moving when using Vector3.Lerp on transform.position

Apr 5, '15 vector3·lerp·transform.position

0 Replies

0 Votes

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Ericool commented

object's children not moving with it when using a Lerp-ing coroutine

Apr 1, '15 coroutine·lerp·parent·child·transform.position

0 Replies

0 Votes

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mwieczorek published

Camera object remember position after scene reload

Mar 27, '15 camera-movement·transform.position·application.loadlevel·reset-position

0 Replies

0 Votes

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JinJin published

Gizmos render with an offset, but editor still displays the "right" transform.position

Feb 23, '15 editor·instantiate·transform.position·gizmos·ondrawgizmos

0 Replies

0 Votes

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Janix13 published

SerializeField to transform object position?

Feb 17, '15 transform.position

0 Replies

0 Votes

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AnduinGaiden published

Trying to make an UIText object be shown at the same position as other object

Feb 15, '15 transform.position

0 Replies

0 Votes

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meat5000 commented

Why can't i modify object.trasform.position more than once?

Feb 13, '15 transform.position

0 Replies

0 Votes

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Vaulken published

Separating smoothDampTime into separate axis

Feb 3, '15 transform.position·float

0 Replies

0 Votes

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wabsol published

my fps hand doesn't grab propperly

Jan 28, '15 rigidbody·charactercontroller·transform.position·glitch·hand

0 Replies

0 Votes

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mikklo published

Dynamic Batching breaking by transform.position?

Jan 11, '15 transform.position·dynamic batching

0 Replies

0 Votes

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rosdi commented

synchronize this.transform.position and this.render.bounds.center at runtime

Jan 5, '15 transform.position·bounds·synchronize

0 Replies

0 Votes

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