2 Replies

1 Votes

1 Reply

0 Votes

UnderShad commented

#### Find third point resulting in a right angle triangle with 2 known points

Dec 5, '20 vector3·triangles·points·trigonometry

1 Reply

0 Votes

1 Reply

1 Votes

1 Reply

0 Votes

nexoduck198 answered

#### Combining two objects in Probuilder that their meshes overlap. - New user question

1 Reply

0 Votes

3 Replies

2 Votes

ugurgulser answered

#### Rotate Triangles "Correctly" Around The Circle Closed

2 Replies

0 Votes

Antediluvia asked

#### White artifacting bordering mesh triangles

Sep 16, '20 mesh·renderer·triangles·artifacts·anti-aliasing

0 Replies

0 Votes

BergOnTheJob commented

#### delete specific triangles / polygons in a mesh

Jul 26, '20 vertices·vertex·meshes·triangles·mesh manipulation

2 Replies

0 Votes

johannesneff published

#### Procedural Mesh : draw labels with triangles and uvs to display a image at specific vertices

Jul 11, '20 mesh·scripting beginner·vertices·triangles·uvs

0 Replies

0 Votes

1 Reply

0 Votes

2 Replies

0 Votes

Fehr edited

#### How do I manually calculate Normals for my Meshes?

Dec 20, '19 procedural·vertices·normals·triangles·calculate

4 Replies

4 Votes

1 Reply

2 Votes

Smaughbeer answered

#### How do I use the output of Unwrapping.GeneratePerTriangleUV?

Oct 11, '19 mesh·uv mapping·triangles

4 Replies

0 Votes

slythethieve commented

#### Problem creating submeshes based on raycast.

Sep 13, '19 c#·scripting problem·raycasting·vertices·triangles

0 Replies

0 Votes

slythethieve published

#### Deleting square in Mesh really slow. Need help optimizing code.

Sep 10, '19 scripting problem·array·optimization·triangles·vertice manipulation

0 Replies

0 Votes

Katt1 commented

#### Getting the index of a triangle in shader?

Sep 10, '19 shader·shader programming·triangles·index

1 Reply

0 Votes

0 Replies

0 Votes

1 Reply

0 Votes

rh_galaxy answered

#### Generate mesh.triangles Array Programmatically

Aug 6, '19 mesh·triangles·mesh vertices

1 Reply

0 Votes

unity_ZMrMjhdfhYoPtQ published

#### Generate mesh.triangles Array Programmatically

Jul 25, '19 mesh·triangles·mesh vertices

0 Replies

0 Votes

0 Replies

0 Votes

pmerilainen commented

#### Sharing vertex buffer between mesh objects

Jul 11, '19 mesh·optimization·triangles·lod

1 Reply

1 Votes

Bunny83 answered

#### For raycast hits, what is a "barycentric coordinate"?

Jul 2, '19 raycast·raycasting·raycasthit·triangles·triangle

1 Reply

0 Votes

technofeeliak rolled back

#### Hey everyone, can someone help me to get the vertices and triangles in my Curve meshes? Every time I try I get "isReadable = false"

Jun 25, '19 in Help Room

1 Reply

0 Votes

Bunny83 commented

#### Does mesh.triangles also return a copy of the triangle array?

Jun 19, '19 scripting problem·mesh·vertices·triangles

1 Reply

0 Votes

1 Reply

0 Votes

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