BBIT-SOLUTIONS edited

#### Calculate mid angle position based on three points Closed

Mar 14, '20 math·angle·projection·trigonometry

1 Reply

0 Votes

chucky831 asked

#### clamp rotation by mouse direction

Mar 6, '20 scripting problem·rotate·math·trigonometry·clamped rotation

0 Replies

0 Votes

DehLeprechaun answered

#### Mathf.Sin only returning positive values?

Jan 3, '20 scripting problem·bug-perhaps·orbit·trigonometry

2 Replies

0 Votes

Naggil answered

#### How can I slowly rotate a vector2 to track a target and give velocity based on the angle.

Nov 19, '19 scripting problem·vector2·tracking·trigonometry·missile

1 Reply

0 Votes

Major_Lag commented

#### How can I launch a ball given an angle in degrees and a magnitude?

Nov 12, '19 scripting problem·math·vector2·trigonometry

2 Replies

0 Votes

castor edited

#### Knowing a direction, angle and distance, how to get a position in space?

Jul 26, '19 in Help Room

0 Replies

0 Votes

afuhrtrumpet asked

#### How to convert Quaternions to Euler angles with different order?

Jun 17, '19 in Help Room

0 Replies

0 Votes

1 Reply

0 Votes

hexagonius answered

#### Jump character using Sine Curve

Apr 29, '19 jump·jumping·trigonometry·sine-wave·mathf.sin

1 Reply

0 Votes

1 Reply

0 Votes

elenzil commented

#### Given a vector, how do i generate a random perpendicular vector?

Apr 2, '19 c#·vector3·math·vector·trigonometry

4 Replies

0 Votes

Bunny83 answered

#### How can I calculate the angle between two adjacent triangles in 3D? (for detecting concave or convex triangles)

Feb 9, '19 3d·angles·triangles·trigonometry

1 Reply

0 Votes

Spacejet13 commented

#### Inverse kinematics, how to invert the elbow joint? 2D, 2 Joint solution

Jan 23, '19 trigonometry·inverse kinematic

0 Replies

0 Votes

JVene answered

#### Trigonometry Unit Circle Question Closed

Nov 13, '18 c#·mobile·mouse·mathf·trigonometry

1 Reply

0 Votes

jacobsirotta asked

#### Calculating Torque Needed to Travel a Certain Distance Via the Magnus Effect

Nov 11, '18 in Help Room

0 Replies

0 Votes

DarkScytheStudio asked

#### How should I calculate an 8-directional animation based on 360 degree rotation around the player using raycast?

Aug 27, '18 sprite·math·isometric·trigonometry

0 Replies

0 Votes

1 Reply

0 Votes

1 Reply

1 Votes

Vivekveri answered

#### How to get the angle between an object and a plane based on the plane's normal?

Mar 27, '18 raycasting·trigonometry·vector3 operations

3 Replies

1 Votes

sotrosh commented

#### How to get new position of object based on start point, distance and angle?

Jan 15, '18 2d·trigonometry

2 Replies

0 Votes

JohanesGroon commented

#### Creating a parabola line in 3D Space

Sep 22, '17 math·linerenderer·trigonometry·parabola

1 Reply

0 Votes

richards19k asked

#### Given two vectors on a sphere, rotate an object between them.

Aug 31, '17 rotation·geometry·trigonometry

0 Replies

0 Votes

1 Reply

1 Votes

JoaoBorks answered

#### Vector2.angle - how do i get if it's CW or CCW ?

Jul 13, '17 2d·vector2·trigonometry

5 Replies

3 Votes

0 Replies

0 Votes

0 Replies

0 Votes

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