• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges

Uv Mapping

Cancel

Cancel

All Questions

  • Unanswered Questions
avatar image

joepeijkemans asked

Changing blood textures on melee weapons?

Dec 15, '20 in Help Room

0 Replies

0 Votes

avatar image

RuzgarBayindir answered

How can I transparent mesh with texture UV map

Dec 8, '20 texture·material·uv mapping·alpha-channel

1 Reply

0 Votes

avatar image

juwoni asked

How can I convert the texture coordinates of the multi-spite to 0-1?

Nov 30, '20 shader·texture2d·uv·uv mapping·uv coordinates

0 Replies

0 Votes

avatar image

as87dgs6asg0a asked

Generate Lightmap UVs on .asset file

Nov 24, '20 in Help Room

0 Replies

0 Votes

avatar image

harshiths037 answered

Sprite animation on quad with UV-coordinates

Nov 22, '20 transparency·uv·uv mapping·spritesheet·quad

1 Reply

0 Votes

avatar image

samsdevlog asked

Create a new texture at runtime combining a screenshot and uv unwrap

Nov 22, '20 c#·texture·screenshot·uv mapping

0 Replies

0 Votes

avatar image

icetroid published

Set front view of a human model to an image,Project image on human model via code

Nov 17, '20 texture·model·uv mapping

0 Replies

0 Votes

avatar image

Michael-Ryan edited

Identifying Rotated Glyphs in Font Texture

Nov 17, '20 ui·text·texture2d·font·uv mapping

2 Replies

0 Votes

avatar image

labbi5689 asked

why this model look like this moreover how to solve it?

Nov 16, '20 lightmapping·uv mapping·baked light

0 Replies

0 Votes

avatar image

joepeijkemans asked

Hi, My textures are good on one side of the object, but very stretched out on the other side? How do I fix this?

Nov 10, '20 in Help Room

0 Replies

0 Votes

avatar image

Bunny83 commented

How to map texture in a cube?

Nov 6, '20 blender·maya·3dsmax·uv mapping·atlas

3 Replies

0 Votes

avatar image

cre1467 commented

Is it possible to UV map a cylinder without duplicating a column of vertices?

Nov 2, '20 texture·uv·uv mapping·meshfilter·uv coordinates

1 Reply

1 Votes

avatar image

TheSmokingGnu answered

How to draw texture over a single face of 3D mesh?

Oct 8, '20 in Help Room

1 Reply

0 Votes

avatar image

moditha edited

No UV Overlaps but still Black spots after baking!!

Aug 16, '20 in Help Room

0 Replies

0 Votes

avatar image

araemard answered

Face textures becoming stretched when built as an assetbundle.

Jul 1, '20 texture·assetbundle·uv mapping·tiling·stretching

1 Reply

0 Votes

avatar image

Namagaii published

Can one item in a UV array store two values?

Jun 29, '20 uv mapping

0 Replies

0 Votes

avatar image

ZealGamesStudio answered

Pink color in baked light map problem.

Jun 20, '20 unity 5·lighting·uv mapping·bakedlighting·lightmaps

2 Replies

0 Votes

avatar image

michaelfelleisen answered

Changing Texture of one side of cube when raycast is colliding with it.

Jun 18, '20 raycast·material·uv mapping·3d model·modeling

1 Reply

0 Votes

avatar image

CristiHKJ answered

Objects created on ProBuilder are disappearing from scene since Unity update, what's going on?

Jun 15, '20 unity 5·objects·bug-perhaps·glitch·uv mapping

1 Reply

0 Votes

avatar image

Drahztic edited

How to use multiple UV maps in shaderlab?

Jun 1, '20 in Help Room

0 Replies

0 Votes

avatar image

haplo_3 answered

dynamic created mesh with wrong render order

May 22, '20 in Help Room

1 Reply

0 Votes

avatar image

SeveQStorm asked

UV map causes seams in material

May 18, '20 in Help Room

0 Replies

0 Votes

avatar image

JWAOSTAR asked

How to get the specified material for a given uv coordinate

May 13, '20 in Help Room

0 Replies

0 Votes

avatar image

phatpixels asked

is it possible adding text in realtime using shadergraph?

May 13, '20 texture·text·shaders·materials·uv mapping

0 Replies

0 Votes

avatar image

yukisoulme answered

Is it fine to use Uv this large in unity?

May 1, '20 uv mapping

2 Replies

0 Votes

avatar image

Zoobidoobie answered

Can someone help with applying a generated texture onto a generated mesh?

Apr 28, '20 in Help Room

1 Reply

0 Votes

avatar image

Juliken answered

How UV works for custom mesh ?

Apr 24, '20 uv mapping

2 Replies

0 Votes

avatar image

macepok asked

How to change object scale but keep material with old scale by script?

Apr 24, '20 texture·material·materials·uv·uv mapping

0 Replies

0 Votes

avatar image

MirrorStudios asked

Problem with fbx uv mapping

Apr 23, '20 in Help Room

0 Replies

0 Votes

avatar image

Bunny83 edited

Problems with UV on created mesh

Apr 22, '20 mesh·uv mapping·creation·triangulation

1 Reply

0 Votes

  • 1
  • 2
  • 3
  • 4
  • 5
  • ›
  • »

Followers

avatar image avatar image

Welcome to Unity Answers

The best place to ask and answer questions about development with Unity.

To help users navigate the site we have posted a site navigation guide.

If you are a new user to Unity Answers, check out our FAQ for more information.

Make sure to check out our Knowledge Base for commonly asked Unity questions.

If you are a moderator, see our Moderator Guidelines page.

We are making improvements to UA, see the list of changes.



Related Topics

texture mesh uv blender uv coordinates material shader procedural mesh textures uvs lighting c# unity 5 3dsmax model lightmapping shaders materials texture2d procedural import fbx texturing uvmapping procedural texturing
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges