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Uv

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All Questions

  • Unanswered Questions
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Tonks commented

A question about UVs being not accurate.

Jan 6, '16 mesh·uv·accurate

1 Reply

0 Votes

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thinkwayne commented

Uv's not set in unity according to maya

Apr 9, '14 shader·texture·uv·uv mapping·fbximporter

0 Replies

0 Votes

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DuvE published

Ways to texture very large mesh

Feb 21, '17 texture·mesh·level·uv·level design

0 Replies

0 Votes

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iamthecoolguy11 edited

Voxel retexture problem

Jan 28, '15 c#·uv·voxel·uvs·calculate

0 Replies

0 Votes

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bd____ commented

Distortion of Texture from some Angles

Jun 19, '16 texture·mesh·camera-movement·uv·distortion

0 Replies

0 Votes

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AurelWu published

Changing a single element of sharedMesh.uv

Jan 26, '14 uv·uvs

0 Replies

0 Votes

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Reverend-Speed answered

Why won't my multiply shader work with a texture set to Point (no filter)?

Sep 14, '17 shader·texture·uv·point·uv2

1 Reply

0 Votes

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laurikens published

How to set the colour of a texture, but only within certain UV Coordinates?

Aug 12, '14 c#·texture·map·uv·coordinates

0 Replies

0 Votes

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HOWZ1T published

Applying UV to plane mesh is pixel imperfect.

Jun 28, '16 texture·mesh·image·procedural·uv

0 Replies

0 Votes

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MrBrightside published

Rotating Textures

Nov 16, '16 rotation·texture·rotate·uv

0 Replies

1 Votes

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ben_retan published

UVs on Trees Stretched

Oct 20, '16 tree·uv·trees·uvs·tree creator

0 Replies

0 Votes

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FortisVenaliter answered

How does Unity handle UV maps with all vertices of face stacked?

Oct 9, '17 shader·material·uv·uv coordinates·low poly

1 Reply

0 Votes

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kskjadav007 answered

Distorted/Warped Textures On Character Model After Bundling For Tabletop Simulator/In A Build

Feb 8, '20 texture·texture2d·textures·uv·uv mapping

1 Reply

1 Votes

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VildNinja edited

Sprites consisting of two packed textures

Jul 27, '15 shader·sprite·uv

0 Replies

0 Votes

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TheCatProblem edited

uv does't apply correctly

Aug 27, '14 texture·textures·uv·uv mapping

0 Replies

0 Votes

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mguidry edited

How can I change the UV's on a font and then save it so that these changes are permanent?

Nov 27, '18 in Help Room

0 Replies

0 Votes

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SinanAkkoyun commented

Blender to Unity strange normal import problem (bright spots)

Oct 28, '16 uv·normals·blender-exporting·uv mapping·normal

1 Reply

0 Votes

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Pengocat answered

Adding UV to mesh adds to tris and vert count so i cant batch

Feb 18, '17 in Help Room

1 Reply

0 Votes

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cre1467 commented

Is it possible to UV map a cylinder without duplicating a column of vertices?

Nov 2, '20 texture·uv·uv mapping·meshfilter·uv coordinates

1 Reply

1 Votes

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lukas_werz answered

UV Mesh only on one Side - how to?

Dec 7, '16 in Help Room

1 Reply

0 Votes

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Cherno commented

3D Procedural Hex UV Map

Dec 27, '15 mesh·material·uv

0 Replies

0 Votes

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Izene published

UV Textures are not rendering properly

Jun 26, '15 texture·rendering·color·uv·3d models

0 Replies

0 Votes

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Barsonax published

Animated tiles and blending between different tiles on a mesh tilemap Closed

Nov 1, '15 animation·mesh·tilemap·uv·blending

0 Replies

0 Votes

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Bunny83 answered

How do I generate a Sphere with proper UVs?

Aug 18, '21 uv·uv mapping·uv coordinates

1 Reply

0 Votes

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tormentoarmagedoom edited

Smooth scale Object every second

Oct 18, '18 in Help Room

1 Reply

0 Votes

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Yanomry asked

Blend between 2 lightmaps

Sep 10, '18 shader·lightmap·shader programming·uv·shader writing

0 Replies

0 Votes

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GuardJ edited

Modular/Animated Texture (diagram inside)

Apr 12, '20 in Help Room

0 Replies

0 Votes

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zach-r-d answered

Same material renders differently on a mesh generated from script and normal cubes.

Jul 18, '15 texture·mesh·uv·normals

1 Reply

1 Votes

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MadLeds edited

Split a mesh while using same UVs and texture position.

Jun 6, '18 texture·mesh·vertices·uv·uv mapping

0 Replies

1 Votes

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Fabkins asked

Advice on optimising a tiling system

Jan 11, '14 uv·tile

0 Replies

0 Votes

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