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All Questions

  • Unanswered Questions
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RumbleStrut edited

How can I make my texure line up right with the default cube

May 19, '21 in Help Room

1 Reply

0 Votes

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ViniCassol answered

Generate lightmap UVs taking forever

May 26, '21 in Help Room

2 Replies

0 Votes

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globalenemy edited

scripted mesh lighting problem (and uv question)

Jun 16, '16 mesh·lighting·uv

0 Replies

0 Votes

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greatness commented

Things that I don't get in Procedural Cave generation Tutorial

Jun 16, '16 in Help Room

1 Reply

0 Votes

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Namey5 commented

How to change shader normal uvs?

Jun 12, '16 shader·uv·normal·bumpmap

0 Replies

0 Votes

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bd____ commented

Distortion of Texture from some Angles

Jun 19, '16 texture·mesh·camera-movement·uv·distortion

0 Replies

0 Votes

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Ataraxxis commented

Moving UV's with a shader (tiling error)

May 29, '16 shader·uv·hlsl

1 Reply

0 Votes

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Theacesofspades asked

Voxel texturing with single texture instead of texturesheet?

May 26, '16 texture·uv·voxel

0 Replies

0 Votes

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Cherno commented

Best way to optimize mesh updating through code?

Jun 16, '17 c#·mesh·vertices·uv·triangles

1 Reply

1 Votes

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brainydexter edited

reuse texture between quad

Apr 12, '16 in Help Room

0 Replies

0 Votes

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meat5000 commented

Modifing the Standard Shader (specular setup) and Multiple UV set.

Apr 7, '16 shader·uv·specular·uvs·standard

1 Reply

0 Votes

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Le-Capitaine answered

Level geometry -- per-face materials, coordinates, UVs, tiling

Mar 27, '16 in Help Room

1 Reply

0 Votes

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koppe96 asked

Animating Offset on a Quad is causing stretching issue only with iOS devices - Using Wrap Mode: Repeat

Mar 16, '16 in Help Room

0 Replies

1 Votes

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matta9001 commented

Assigning uv's to multiple faces

Mar 16, '16 in Help Room

1 Reply

1 Votes

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Bunny83 edited

UV tiling to fill face?

Mar 14, '16 texture·material·uv·uv mapping

1 Reply

1 Votes

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awplays49 commented

Issue with UV mapping a cube

Feb 28, '16 vertices·uv·vertex

1 Reply

0 Votes

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FortisVenaliter answered

Primitive Cube Vertices Different

Jan 27, '16 texture·windows·uv·macosx·uvmapping

1 Reply

0 Votes

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RobertCoomber answered

Animating multiple materials?

Apr 1, '21 in Help Room

2 Replies

0 Votes

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tomicz published

Scrolling backgrounds cause lag on android

Jan 23, '16 2d·background·uv·scroll

0 Replies

0 Votes

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ddkatona commented

Mesh doesn't have albedo UVs?

Mar 11, '18 uv

4 Replies

3 Votes

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Tonks commented

A question about UVs being not accurate.

Jan 6, '16 mesh·uv·accurate

1 Reply

0 Votes

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Cherno commented

3D Procedural Hex UV Map

Dec 27, '15 mesh·material·uv

0 Replies

0 Votes

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Sugertastegood published

Pass "external" uv's to shader

Dec 22, '15 shader·rendertexture·uv·procedural texturing·vertex painting

0 Replies

0 Votes

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Pauleta answered

Projection Mapping a texture, into UV of objects

Aug 25, '16 plane·uv·projector·mapping·projection

0 Replies

1 Votes

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Bunny83 commented

Find UV coordinates of mesh without a raycast

Dec 3, '15 mesh·math·uv

1 Reply

1 Votes

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JonathanCzeck published

Footsteps and Bulletholes based on Material UVs?

Dec 1, '15 material·charactercontroller·uv·gameplay

2 Replies

0 Votes

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wonderProg published

Object odd light problem with mesh?

Nov 15, '15 mesh·lightmap·render·uv·triangles

1 Reply

0 Votes

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Barsonax published

Animated tiles and blending between different tiles on a mesh tilemap Closed

Nov 1, '15 animation·mesh·tilemap·uv·blending

0 Replies

0 Votes

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Barsonax asked

Animations on a tilemap mesh and blending between different tiles

Nov 1, '15 in Help Room

0 Replies

0 Votes

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helarts published

Shader and Texture Scrolling depending on Direction

Nov 4, '15 shader·texture·uv·scrolling

1 Reply

0 Votes

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Related Topics

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