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Uvmapping

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  • Unanswered Questions
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shay_the_guy published

how to keep uv mappinng ?

Apr 22, '14 3ds max·uvmapping

0 Replies

0 Votes

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FM-Productions answered

How to get uvCordinat of raycast hit without mesh collider

Mar 31, '22 texture·mesh·paint·uv coordinates·uvmapping

1 Reply

0 Votes

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MirrorStudios asked

Problem with fbx uv mapping

Apr 23, '20 in Help Room

0 Replies

0 Votes

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arsnyan2002 published

Material with Shader Graph is not shown if the camera is under object

May 4, '19 in Help Room

0 Replies

0 Votes

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Hedonsoft asked

What's the best use of Substance Painter to minimize the number of textures generated

Feb 25, '15 substance·uvmapping

0 Replies

0 Votes

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davidcox70 edited

Are unused texture pixels read by Unity's renderer?

Aug 4, '20 3d·graphics·renderer·uvmapping

0 Replies

0 Votes

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Ramus1973 asked

Exporting Blender model

Jun 22, '18 in Help Room

0 Replies

0 Votes

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danielos1996 edited

Lightmap seams and look awful compared to realtime.

Jan 31, '20 in Help Room

0 Replies

0 Votes

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unity_OiPbMCieVo2HQQ asked

How to implement UVs with a triangular procedural mesh (1 vertex has multiple faces)

Feb 1, '22 uv·generation·world·uvs·uvmapping

0 Replies

0 Votes

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Related Topics

uv texture uv mapping mesh uvs uv coordinates 3d procedural mesh lightmap tilemap shader renderer submesh blender textures lighting fbx materials shaders 3ds max procedural-terrain normalmap unity 5 generation importing


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