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0 Votes

FeedMyKids1 answered

#### How to get left forward and right forward vector position from player of distance 10 and with angle 15 from player position?

Jan 26, '21 vector3·vector3.distance·vector3.angle

2 Replies

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Cornelis-de-Jager answered

#### how detect the angle of collision on disc object ?

Jul 25, '19 collision·vector3·angle·vector3.angle

1 Reply

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1 Reply

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Doctor_ED commented

#### How to get the angle between two objects with regard to a face side

May 22, '19 in Help Room

2 Replies

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juanitogan edited

#### Vector3.Angle returning wrong values for vectors with small components

Apr 18, '19 vector3·math·angle·vector3.angle

2 Replies

1 Votes

BastianUrbach answered

#### Convert Quaternion to vector3 and help on Return Angle Between Two GameObject using Vector3.Angle

Dec 24, '18 quaternion·vector3.angle

1 Reply

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shark83 asked

#### Vector3.Angle outputs different results for the same values

Nov 29, '18 velocity·angle·normal·vector3.angle

0 Replies

0 Votes

1 Reply

0 Votes

Izmail360 asked

#### Axis are not rotated as expected Closed

Jan 29, '18 rotation·rotate·angle·gizmos·vector3.angle

0 Replies

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Powerpaul asked

#### Tracking Vertical Angle between Camera and Object

Jan 14, '18 camera·transform·vector3·vector3.angle

0 Replies

0 Votes

2 Replies

1 Votes

0 Replies

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dane-wheaton published

#### Hop from transform to transform in 2D game?

Sep 27, '16 2d·direction·distance·vector2·vector3.angle

0 Replies

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voongmc published

#### Moving On Two Axes and Reading a Stable Angle

Aug 18, '16 lookat·eulerangles·vector3.angle·targetrotation

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ptjal commented

#### spherical projection of points to plane, precision error?

May 3, '16 quaternion·precision·vector3.angle·vector3.project

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SammyPeer commented

#### Using a camera as a child on box collider with MouseLookPlus, which way is up with euler angles?

Mar 9, '16 in Help Room

0 Replies

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maccabbe edited

#### How to determine if two Vector3s representing rotations are facing each other?

Jun 25, '15 vector3.angle

2 Replies

0 Votes

ZeFirestarter edited

#### Fade color depending on Angle (angle 360° instead of 180°)

May 19, '15 vector3.angle

1 Reply

1 Votes

Kiwasi answered

#### what does multiplying a vector to quaternion give me.

Jan 10, '15 quaternions·vector3.distance·vector3.angle·multiply

1 Reply

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d-pav asked

#### Can't change vector direction

Apr 26, '14 vector3·charactercontroller·direction·vector·vector3.angle

0 Replies

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1 Reply

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fafase edited

#### Achieving 80 degreed line of sight using Vector3.Angle, and detecting if there is something in the way ?

Mar 2, '14 angle·line·sight·of·vector3.angle

1 Reply

0 Votes

robertbu answered

#### Get angle beetween surfaces

Sep 16, '13 physics·wheelcollider·ground·vector3.angle

1 Reply

0 Votes

luniac commented

#### Debug.Log(Vector3.Angle(ray.direction,hit.normal)); HELP!

Nov 17, '12 angle·vector3.angle

1 Reply

0 Votes

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