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All Questions

  • Unanswered Questions
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DarKAeRiX asked

Move object on local axis instead of world axis after rotation

Jul 10, '15 rotation·position·rotate·local·world

0 Replies

0 Votes

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RDamery commented

how do i make a script that records where a player was before entering another room

Nov 26, '12 scene·database·world

0 Replies

0 Votes

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davidflynn2 edited

World Spawn Layer under current Layer

Jul 15, '13 c#·spawn·world·blocks

1 Reply

0 Votes

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Slayerkris asked

importing Georeferenced maps

Sep 4, '13 import·world·mapping

0 Replies

0 Votes

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BritishGuy commented

GUI in 3D world space "Monitors / Screens / Displays"

Jan 23, '15 gui·3d·space·world·interactive

1 Reply

0 Votes

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KEELAN commented

how do i make a pac-man like world? (as in, ground-sky connected)

Aug 23, '14 3d·world

2 Replies

0 Votes

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zach-r-d commented

How do i get the world position of an armature bone's head?

Jun 13, '15 bone·world·armature

0 Replies

0 Votes

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nventimiglia commented

Multiple world spaces?

Dec 5, '12 networking·scene·instance·world

0 Replies

0 Votes

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Jpeppa published

World building advice for 3.5D platformer

Nov 28, '12 level·design·world·level design

0 Replies

0 Votes

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Tomer-Barkan edited

Move object

Dec 1, '13 rotation·world·roll·flight

1 Reply

0 Votes

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darthtelle asked

Find the world position of an object rendered on a scaled Render Texture

Jul 15, '15 camera·position·world·render texture

0 Replies

0 Votes

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vaxushti answered

Create custom objects like in paper.io 2 at runtime

Sep 22, '19 gameobject·mesh·generation·world

1 Reply

0 Votes

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bolkay answered

Is it possible to get terrain tools on imported terrrain ? Closed

Sep 30, '17 editor·scene·plane·world·tools

1 Reply

0 Votes

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hexagonius commented

Is there asset for Unity that can create worlds like Outerra Anteworld?

Feb 13, '15 world

0 Replies

0 Votes

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Grimshad commented

Wrap around World

Nov 24, '14 world

1 Reply

0 Votes

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greatwhiteshark17283 commented

How to make a character's vision more realistic? Closed

May 24, '14 camera·map·world·vision

1 Reply

0 Votes

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valhan commented

Syncing 2-part turret design with mouse on rotating patform

May 26, '14 mouse·turret·world·aim·rotations

1 Reply

0 Votes

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toddisarockstar edited

Position waypoint along sphere

Sep 4, '17 position·vector3·pathfinding·sphere·world

1 Reply

0 Votes

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an94zhenyi commented

transform.forward not really Global,BUG?

Aug 5, '15 rotate·forward·world·global

1 Reply

0 Votes

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dansav asked

bone rotations changed in 4.3.2 inspector?

Jan 10, '14 rotation·transform·inspector·local·world

0 Replies

0 Votes

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roojerry edited

World generation

Nov 19, '13 freeze·generation·world

1 Reply

0 Votes

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DoctorMobius edited

How can I set World Builder to generate right to the edge?

Oct 2, '14 terrain·procedural·tile·world·builder

0 Replies

1 Votes

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Cherno answered

Saving changes a player has made to the world?!?!?

Jul 24, '15 game·save·world·edit·changes

2 Replies

0 Votes

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Eric5h5 answered

A way to convert Relative direction to world?

Jan 25, '15 direction·world·relative

1 Reply

0 Votes

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Daten answered

Concidering moving from Unreal to Unity, Stuck with Terain Displacement textures

Dec 29, '15 shaders·textures·world

2 Replies

0 Votes

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tanoshimi commented

Open World Solution

Jul 18, '15 c#·terrain·world·third-party·huge

2 Replies

0 Votes

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JimmyCushnie commented

How to use Static batching, occlusion baking etc while using floating origin for a large world ?

Apr 5, '18 map·world·large·big·floating point

0 Replies

0 Votes

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najikadri published

How to scroll with fixed amount of scrolling in Scroll Rect?

Oct 17, '15 position·scrollview·scrolling·lock·world

0 Replies

0 Votes

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Rafisto answered

Best Way To Make Open World?

Aug 5, '17 in Help Room

1 Reply

0 Votes

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NoseKills commented

adding countries flag in my game

Jun 26, '17 in Help Room

0 Replies

0 Votes

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