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Ztest

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All Questions

  • Unanswered Questions
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Auliszek published

Character behind obstacles shader, multiple Pass issue

May 16, '22 shader·rendering·shaders·ztest

0 Replies

0 Votes

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Spookysaw published

Rendering multiple objects above the rest of the scene without rendering above each other in URP

Sep 15, '21 in Help Room

0 Replies

0 Votes

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NadaviOptitex commented

Reverse Z-Buffer Effect

Jun 30, '21 shader·ztest

0 Replies

0 Votes

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euogfarntq answered

Rendering a 3d mesh over Unity UI,Rendering over Unitys UI

Sep 1, '20 rendering·user interface·sorting layers·renderqueue·ztest

3 Replies

0 Votes

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DigitalDesignDude edited

Render Billboard Sprite on top of 3D Objects?

May 6, '20 in Help Room

1 Reply

1 Votes

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SirDomii edited

Overrender all without ZTest Always

Mar 1, '20 ztest

0 Replies

0 Votes

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Bongmo edited

ZTest Always for standard shader is not working?

Mar 28, '19 shader·render·ztest

0 Replies

0 Votes

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JLabarca answered

Rendering a 2d object infront of 3d Object using a custom Shader

Feb 6, '19 shaders·render·ztest

1 Reply

0 Votes

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sharma00praful asked

Problem while using Depth Buffer (Depth Mask) in Unity

Dec 26, '18 depth buffer·ztest

0 Replies

0 Votes

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ValakhP edited

2D Sprite Always Visible - Shader / Material not working (ZTest, ZWrite, Culling)

Oct 24, '18 2d·shader·sprite·material·ztest

1 Reply

0 Votes

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NetherChef commented

Display complex object when it is behind the wall

Oct 6, '18 shader·wall·outline·ztest

5 Replies

3 Votes

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Piyush_Pandey commented

Is it possible to render material transparent if it's above another specific material?

Aug 3, '18 shader·material·ztest

1 Reply

0 Votes

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ErrorX edited

Handles.DotHandleCap ztest issue

Jun 10, '18 in Help Room

0 Replies

0 Votes

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Pe1man edited

Glow Outline effect

Apr 10, '18 shaders·glow·depth-buffer·render order·ztest

0 Replies

0 Votes

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Friedemann_A answered

Drawing objects based only on layer order with no overdraw

Jan 29, '18 shader·rendering·ztest·overdraw

1 Reply

0 Votes

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timwzw edited

Z Order. How can I put all sprite upon ground but not effects?

Jan 2, '18 sprite·anchor·ztest·zwrite

0 Replies

0 Votes

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Daedalus216 asked

Shader offset to prevent z-fighting ignores ambient light. Please help.

Jun 23, '17 offset·2.5d·ambient light·ztest·z-fighting

0 Replies

0 Votes

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Daedalus216 answered

How to have sorting order/layers used when Z depth is the same?

Jun 22, '17 shader·rendering·sorting·ztest·zwrite

1 Reply

0 Votes

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Psoeter published

ZTesting on certain steamVR games causes right eye to not display material correctly

Dec 27, '16 shader·vr·ztest

0 Replies

0 Votes

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Bunny83 commented

Mesh rendered wierdley without depth buffer

Jul 30, '16 shader·mesh·renderer·depth-buffer·ztest

1 Reply

1 Votes

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allan36j rolled back

Render mesh in front of another mesh but not in general

Jul 17, '16 shader·meshrenderer·sorting layers·renderqueue·ztest

2 Replies

0 Votes

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Nodgez commented

Problem with Z testing???

Jun 6, '16 in Help Room

1 Reply

0 Votes

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tanoshimi commented

Can I use both alpha and depth to test for pixel rendering?

Jun 6, '16 transparent shader·ztest

0 Replies

0 Votes

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longzhi published

ZTest is not support On mobile devices?

Apr 7, '16 android·shaderlab·ztest

0 Replies

0 Votes

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DenizCetinalp asked

Shader that renders fragment behind

Mar 3, '16 shader·cg·surface shader·fragment·ztest

0 Replies

0 Votes

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jilleJr published

Stencils and zTest be buggin

Feb 25, '16 in Help Room

0 Replies

0 Votes

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Eno-Khaon edited

Certain Materials visible behind objects

Oct 23, '15 shader·shaders·objects·ztest·behind

0 Replies

0 Votes

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TruffelsAndOranges edited

ZTest in shader

Jul 28, '15 ztest

0 Replies

0 Votes

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zharik86 answered

Shaders: How to ztest against specific layers?

Dec 18, '14 shader·cameras·depth-buffer·ztest

1 Reply

0 Votes

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Wuzseen asked

Show Character Behind Game Object

May 7, '14 camera·shader·ztest

0 Replies

0 Votes

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